Duskfall
Daylight is extinguished. Your safe vision collapses into darkness.
An endless permadeath ritual
Every death brings you back. Every rebirth permanently ruins the world you are trying to survive.
Free to play · Autosaves on your device · Android release coming to Google Play
Rebirth is the punishment
You begin beneath a living sun. Death does not end the run at first—it strips every power you earned, returns you to a fragile flame, and adds a permanent curse. The seventh death deletes the run.
Daylight is extinguished. Your safe vision collapses into darkness.
The burning edge advances and the arena becomes smaller.
Every shade moves faster. Wraiths arrive earlier.
Healing restores almost nothing—and may summon hunters.
Distant enemy warnings and meteor tells disappear.
The sky begins to fall as the arena closes again.
The save is destroyed. No resurrection. No purchased escape.
Built for one more run
Move with one thumb while your phoenix fires at the nearest shade. Gather ember, shape a temporary build, and use Phoenix Surge to carve through danger before it closes around you.
Enemy health, spawn rate, and danger rise with time. A run ends only when your seventh flame does. Closing the game pauses the world and keeps your exact local save for the next launch.
Fork your flame, sharpen your talons, grow a phoenix heart, or recharge Surge faster. Death burns every boon away.
Ads never interrupt combat and never undo death. The Android version uses a restrained run-end interstitial only.
The first sun is still alive
Play free in your browser. Your unfinished run remains on this device.